3D Photoshop Unfolding 3D Mesh Tutorial Needed
Budget: Less than $100
I need someone whom possesses the knowledge to take a 2D Image wrap it around a sphere or inside a sphere or any 3d surface and flatten it for print. I need to learn the method to do this for a company I work for and I'm willing to pay someone to teach me to do this.
http://en.wikipedia.org/wiki/Gore_(segment) Is an example of the gores that make up a sphere. In this example they are illustrating the finished flattened view.
Currently I'm able to create a Dome within Wings 3D Create cut shapes or gores then unfold it for texture mapping. I can then take that file into Photoshop and "project" images onto the surface... However, I don't see how I can take the image and "squish" it into the gores from the 3d texture map. I need to do this within Photoshop so I can gain multiple resolutions. The images I will be working with may exceed 32000 px.
In conclusion: I need to take a 2D image wrap it around a 3d shape and then flatten it into shapes that can then be stitched together in the real world. I know there are multiple methods to do this but I am looking for a solution within Adobe products and most importantly I need to maintain high resolutions.
Flaming Pear does make a filter to do this but it is limited in that it only allows spherical objects and the resolution is limited.
http://www.flamingpear.com/flexify.html
If you have any examples I can see to demonstrate your knowledge would be greatly appreciated!
Thanks



